Files
UnrealEngine/Engine/Plugins/Animation/LiveLink/Source/LiveLinkComponents/LiveLinkComponents.Build.cs
2025-05-18 13:04:45 +08:00

30 lines
512 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class LiveLinkComponents : ModuleRules
{
public LiveLinkComponents(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Engine",
"LiveLinkInterface",
});
if (Target.bCompileAgainstEditor)
{
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Slate",
"UnrealEd",
});
}
}
}
}