21 lines
481 B
C++
21 lines
481 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Modules/ModuleInterface.h"
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#include "RewindDebuggerAnimationRuntime.h"
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class FRewindDebuggerRuntimeModule : public IModuleInterface
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{
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public:
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// IModuleInterface interface
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virtual void StartupModule() override;
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virtual void ShutdownModule() override;
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private:
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TArray<IConsoleObject*> ConsoleObjects;
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RewindDebugger::FRewindDebuggerAnimationRuntime AnimationExtension;
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};
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