// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "Modules/ModuleInterface.h" #include "RewindDebuggerAnimationRuntime.h" class FRewindDebuggerRuntimeModule : public IModuleInterface { public: // IModuleInterface interface virtual void StartupModule() override; virtual void ShutdownModule() override; private: TArray ConsoleObjects; RewindDebugger::FRewindDebuggerAnimationRuntime AnimationExtension; };