28 lines
869 B
C++
28 lines
869 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "BindableProperty.h"
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#include "Framework/Docking/TabManager.h"
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#include "Widgets/DeclarativeSyntaxSupport.h"
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#include "Widgets/SCompoundWidget.h"
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class SDockTab;
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class SRewindDebuggerDetails : public SCompoundWidget
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{
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typedef TBindablePropertyInitializer<FString, BindingType_Out> FDebugTargetInitializer;
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public:
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SLATE_BEGIN_ARGS(SRewindDebuggerDetails) { }
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SLATE_END_ARGS()
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/**
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* Constructs the application.
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*
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* @param InArgs The Slate argument list.
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* @param ConstructUnderMajorTab The major tab which will contain the session front-end.
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* @param ConstructUnderWindow The window in which this widget is being constructed.
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*/
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void Construct(const FArguments& InArgs, const TSharedRef<SDockTab>& ConstructUnderMajorTab, const TSharedPtr<SWindow>& ConstructUnderWindow);
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};
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