21 lines
435 B
HLSL
21 lines
435 B
HLSL
// Copyright Epic Games, Inc. All Rights Reserved.
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float {DataInterfaceName}_GameTime;
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float {DataInterfaceName}_GameTimeDelta;
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uint {DataInterfaceName}_FrameNumber;
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float ReadGameTime_{DataInterfaceName}()
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{
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return {DataInterfaceName}_GameTime;
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}
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float ReadGameTimeDelta_{DataInterfaceName}()
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{
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return {DataInterfaceName}_GameTimeDelta;
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}
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float ReadFrameNumber_{DataInterfaceName}()
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{
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return {DataInterfaceName}_FrameNumber;
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}
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