Files
UnrealEngine/Engine/Plugins/Animation/DeformerGraph/Config/BaseDeformerGraph.ini
2025-05-18 13:04:45 +08:00

48 lines
4.1 KiB
INI

[CoreRedirects]
; Uncomment these if you have old Deformer Graph assets that won't load properly.
;+StructRedirects=(OldName="OptimusType_ShaderText",NewName="/Script/OptimusCore.OptimusShaderText")
;+ClassRedirects=(OldName="/Script/OptimusDeveloper....",NewName="/Script/OptimusCore.", MatchWildcard=true)
;+StructRedirects=(OldName="/Script/OptimusDeveloper....",NewName="/Script/OptimusCore.", MatchWildcard=true)
;+EnumRedirects=(OldName="/Script/OptimusDeveloper....",NewName="/Script/OptimusCore.", MatchWildcard=true)
+ClassRedirects=(OldName="/Script/OptimusCore.ClothDataInterface",NewName="/Script/OptimusCore.OptimusClothDataInterface")
+ClassRedirects=(OldName="/Script/OptimusCore.ClothDataProvider",NewName="/Script/OptimusCore.OptimusClothDataProvider")
+ClassRedirects=(OldName="/Script/OptimusCore.DataInterface",NewName="/Script/OptimusCore.OptimusGraphDataInterface")
+ClassRedirects=(OldName="/Script/OptimusCore.GraphDataProvider",NewName="/Script/OptimusCore.OptimusGraphDataProvider")
+StructRedirects=(OldName="/Script/OptimusCore.GraphVariableDescription",NewName="/Script/OptimusCore.OptimusGraphVariableDescription")
+ClassRedirects=(OldName="/Script/OptimusCore.MorphTargetDataInterface",NewName="/Script/OptimusCore.OptimusMorphTargetDataInterface")
+ClassRedirects=(OldName="/Script/OptimusCore.MorphTargetDataProvider",NewName="/Script/OptimusCore.OptimusMorphTargetDataProvider")
+ClassRedirects=(OldName="/Script/OptimusCore.TransientBufferDataInterface",NewName="/Script/OptimusCore.OptimusTransientBufferDataInterface")
+ClassRedirects=(OldName="/Script/OptimusCore.PersistentBufferDataInterface",NewName="/Script/OptimusCore.OptimusPersistentBufferDataInterface")
+ClassRedirects=(OldName="/Script/OptimusCore.TransientBufferDataProvider",NewName="/Script/OptimusCore.OptimusTransientBufferDataProvider")
+ClassRedirects=(OldName="/Script/OptimusCore.PersistentBufferDataProvider",NewName="/Script/OptimusCore.OptimusPersistentBufferDataProvider")
+ClassRedirects=(OldName="/Script/OptimusCore.SceneDataInterface",NewName="/Script/OptimusCore.OptimusSceneDataInterface")
+ClassRedirects=(OldName="/Script/OptimusCore.SceneDataProvider",NewName="/Script/OptimusCore.OptimusSceneDataProvider")
+ClassRedirects=(OldName="/Script/OptimusCore.SkeletalMeshReadDataInterface",NewName="/Script/OptimusCore.OptimusSkinnedMeshDataInterface")
+ClassRedirects=(OldName="/Script/OptimusCore.SkeletalMeshReadDataProvider",NewName="/Script/OptimusCore.OptimusSkinnedMeshDataProvider")
+ClassRedirects=(OldName="/Script/OptimusCore.SkeletonDataInterface",NewName="/Script/OptimusCore.OptimusSkeletonDataInterface")
+ClassRedirects=(OldName="/Script/OptimusCore.SkeletonDataProvider",NewName="/Script/OptimusCore.OptimusSkeletonDataProvider")
+ClassRedirects=(OldName="/Script/OptimusCore.SkinnedMeshDataInterface",NewName="/Script/OptimusCore.OptimusSkinnedMeshDataInterface")
+ClassRedirects=(OldName="/Script/OptimusCore.SkinnedMeshDataProvider",NewName="/Script/OptimusCore.OptimusSkinnedMeshDataProvider")
+ClassRedirects=(OldName="/Script/OptimusCore.SkinnedMeshExecDataInterface",NewName="/Script/OptimusCore.OptimusSkinnedMeshExecDataInterface")
+ClassRedirects=(OldName="/Script/OptimusCore.SkinnedMeshExecDataProvider",NewName="/Script/OptimusCore.OptimusSkinnedMeshExecDataProvider")
+EnumRedirects=(OldName="/Script/OptimusCore.ESkinnedMeshExecDomain",NewName="/Script/OptimusCore.EOptimusSkinnedMeshExecDomain")
+ClassRedirects=(OldName="/Script/OptimusCore.SkinnedMeshWriteDataInterface",NewName="/Script/OptimusCore.OptimusSkinnedMeshWriteDataInterface")
+ClassRedirects=(OldName="/Script/OptimusCore.SkinnedMeshWriteDataProvider",NewName="/Script/OptimusCore.OptimusSkinnedMeshWriteDataProvider")
+StructRedirects=(OldName="/Script/OptimusCore.OptimusMultiLevelDataDomain", NewName="/Script/OptimusCore.OptimusDataDomain")
[/Script/OptimusSettings.OptimusSettings]
+DefaultDeformer=/DeformerGraph/Deformers/DG_LinearBlendSkin_Morph_Cloth.DG_LinearBlendSkin_Morph_Cloth
+DefaultRecomputeTangentDeformer=/DeformerGraph/Deformers/DG_LinearBlendSkin_Morph_Cloth_RecomputeNormals.DG_LinearBlendSkin_Morph_Cloth_RecomputeNormals