Files
UnrealEngine/Engine/Plugins/Animation/ControlRig/Source/ControlRigEditor/Private/ControlRigBlueprintDetails.h
2025-05-18 13:04:45 +08:00

20 lines
532 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "IDetailCustomization.h"
#include "Styling/SlateTypes.h"
class IDetailLayoutBuilder;
class FControlRigBlueprintDetails : public IDetailCustomization
{
public:
/** Makes a new instance of this detail layout class for a specific detail view requesting it */
static TSharedRef<IDetailCustomization> MakeInstance();
// IDetailCustomization interface
virtual void CustomizeDetails(IDetailLayoutBuilder& DetailLayout) override;
};