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UnrealEngine/Engine/Plugins/Animation/ControlRig/Source/ControlRigDeveloper/Public/ControlRigDeveloper.h
2025-05-18 13:04:45 +08:00

18 lines
482 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleInterface.h"
DECLARE_LOG_CATEGORY_EXTERN(LogControlRigDeveloper, Log, All);
class IControlRigDeveloperModule : public IModuleInterface
{
public:
virtual void RegisterPinTypeColor(UStruct* Struct, const FLinearColor Color) = 0;
virtual void UnRegisterPinTypeColor(UStruct* Struct) = 0;
virtual const FLinearColor* FindPinTypeColor(UStruct* Struct) const = 0;
};