// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "Modules/ModuleInterface.h" DECLARE_LOG_CATEGORY_EXTERN(LogControlRigDeveloper, Log, All); class IControlRigDeveloperModule : public IModuleInterface { public: virtual void RegisterPinTypeColor(UStruct* Struct, const FLinearColor Color) = 0; virtual void UnRegisterPinTypeColor(UStruct* Struct) = 0; virtual const FLinearColor* FindPinTypeColor(UStruct* Struct) const = 0; };