Files
UnrealEngine/Engine/Plugins/Animation/AnimationWarping/Source/Editor/AnimationWarpingEditor.Build.cs
2025-05-18 13:04:45 +08:00

45 lines
1012 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class AnimationWarpingEditor : ModuleRules
{
public AnimationWarpingEditor(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"AnimationCore",
"AnimationWarpingRuntime",
"AnimGraph",
"AnimGraphRuntime",
"AnimationModifiers",
"AnimationBlueprintLibrary",
"AnimationModifierLibrary",
"Core",
"CoreUObject",
"Engine",
});
PrivateDependencyModuleNames.AddRange(
new string[]
{
"SlateCore",
});
if (Target.bBuildEditor == true)
{
PrivateDependencyModuleNames.AddRange(
new string[]
{
"BlueprintGraph",
"EditorFramework",
"Kismet",
"UnrealEd",
}
);
}
}
}
}