21 lines
697 B
C++
21 lines
697 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "MassBehaviorSettings.h"
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#include "MassStateTreeProcessors.h"
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//----------------------------------------------------------------------//
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// UMassBehaviorSettings
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//----------------------------------------------------------------------//
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UMassBehaviorSettings::UMassBehaviorSettings(const FObjectInitializer& ObjectInitializer)
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: Super(ObjectInitializer)
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{
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// Default values.
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MaxActivationsPerLOD[EMassLOD::High] = 100;
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MaxActivationsPerLOD[EMassLOD::Medium] = 100;
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MaxActivationsPerLOD[EMassLOD::Low] = 100;
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MaxActivationsPerLOD[EMassLOD::Off] = 100;
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DynamicStateTreeProcessorClass = UMassStateTreeProcessor::StaticClass();
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}
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