Files
UnrealEngine/Engine/Plugins/2D/Paper2D/Source/SpriterImporter/SpriterImporter.Build.cs
2025-05-18 13:04:45 +08:00

34 lines
604 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class SpriterImporter : ModuleRules
{
public SpriterImporter(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Engine",
"Json",
"Paper2D",
"EditorFramework",
"UnrealEd",
"Paper2DEditor"
});
PrivateIncludePathModuleNames.AddRange(
new string[] {
"AssetTools",
"AssetRegistry"
});
DynamicallyLoadedModuleNames.AddRange(
new string[] {
"AssetTools",
"AssetRegistry"
});
}
}