22 lines
1.2 KiB
Markdown
22 lines
1.2 KiB
Markdown
# ArtToolsOSX_UnrealEngine
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A port of the Unreal Engine Animation & Rigging Toolkit to OS X
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All work copyright Jeremy Ernst and Epic Games and all other respective owners.
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The things that won't work:
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You can't have a background image for the UI with the code that was used to construct the UI. This is due to an indexing difference between OS X Maya and Windows Maya. The next version of ART is supposed to be built with PySide though :)
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The selectionImage flag: This is windows only. This means that when you click on an button with an image, it won't update with another image.
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There is literally NO guarantee this will work for everyone. I haven't tested the Perforce code as I don't have a client accessible right now.
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I also encountered errors while on a student license on OSX. It would cause Maya to crash when creating the rigs. I suggest that if you do have a student license on OS X, to just run straight through rig creating (like I do in this video : https://vimeo.com/121436469) and set stuff up with defaults.
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Again, all work copyright Epic Games and Jeremy Ernst. Licensing is reflective of the Unreal Engine license.
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Feel free to make fixes!
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Alex Widener |