Files
2025-05-18 13:04:45 +08:00

60 lines
1.1 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System.Collections.Generic;
using System.Reflection;
namespace EpicGames.BuildGraph
{
/// <summary>
/// Information about the method bound to execute a node
/// </summary>
public class BgThunkDef
{
/// <summary>
/// Method to call
/// </summary>
public MethodInfo Method { get; }
/// <summary>
/// Arguments to the method
/// </summary>
public IReadOnlyList<object?> Arguments { get; }
/// <summary>
/// Constructor
/// </summary>
public BgThunkDef(MethodInfo method, IReadOnlyList<object?> arguments)
{
Method = method;
Arguments = arguments;
}
}
/// <summary>
/// Outputs from a thunk
/// </summary>
public class BgThunkOutputDef
{
/// <summary>
/// The thunk definition
/// </summary>
public BgThunkDef Thunk { get; }
/// <summary>
/// Output index from the thunk
/// </summary>
public int Index { get; }
/// <summary>
/// Constructor
/// </summary>
/// <param name="thunk"></param>
/// <param name="index"></param>
public BgThunkOutputDef(BgThunkDef thunk, int index)
{
Thunk = thunk;
Index = index;
}
}
}