Files
UnrealEngine/Engine/Source/Programs/HeadlessChaos/Public/GeometryCollection/GeometryCollectionTestSimulationStreaming.h
2025-05-18 13:04:45 +08:00

16 lines
368 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "GeometryCollectionTest.h"
#include "GeometryCollection/GeometryCollectionTestResponse.h"
namespace GeometryCollectionTest
{
void RigidBodies_Streaming_StartSolverEmpty();
void RigidBodies_Streaming_BulkInitialization();
void RigidBodies_Streaming_DeferedClusteringInitialization();
}