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UnrealEngine/Engine/Source/Programs/HeadlessChaos/Public/GeometryCollection/GeometryCollectionTestProximity.h
2025-05-18 13:04:45 +08:00

30 lines
463 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "GeometryCollectionTest.h"
namespace GeometryCollectionTest
{
void BuildProximity();
void GeometryDeleteFromStart();
void GeometryDeleteFromEnd();
void GeometryDeleteFromMiddle();
void GeometryDeleteMultipleFromMiddle();
void GeometryDeleteRandom();
void GeometryDeleteRandom2();
void GeometryDeleteAll();
void GeometrySwapFlat();
void TestFracturedGeometry();
}