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UnrealEngine/Engine/Source/Editor/UnrealEd/Public/Kismet2/ComponentEditorContextMenuContex.h
2025-05-18 13:04:45 +08:00

19 lines
400 B
C

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/UObjectHash.h"
#include "Components/ActorComponent.h"
//#include "ComponentEditorContextMenuContex.generated.h"
//
//UCLASS()
//class UNREALED_API UComponentEditorContextMenuContext : public UObject
//{
// GENERATED_BODY()
//public:
//
// TArray<UActorComponent*> SelectedComponents;
//};