19 lines
400 B
C
19 lines
400 B
C
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "UObject/UObjectHash.h"
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#include "Components/ActorComponent.h"
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//#include "ComponentEditorContextMenuContex.generated.h"
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//
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//UCLASS()
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//class UNREALED_API UComponentEditorContextMenuContext : public UObject
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//{
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// GENERATED_BODY()
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//public:
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//
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// TArray<UActorComponent*> SelectedComponents;
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//};
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