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UnrealEngine/Engine/Source/Editor/Sequencer/Public/MVVM/Extensions/ITimeDomainExtension.h
2025-05-18 13:04:45 +08:00

28 lines
535 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "MVVM/ViewModelTypeID.h"
#include "SequencerTimeDomainOverride.h"
namespace UE::Sequencer
{
/**
* Extension class that can be added to sections and tracks in order to define which time domain their data is defined in
*/
class ITimeDomainExtension
{
public:
UE_SEQUENCER_DECLARE_VIEW_MODEL_TYPE_ID_API(SEQUENCER_API, ITimeDomainExtension)
virtual ~ITimeDomainExtension(){}
virtual ETimeDomain GetDomain() const = 0;
};
} // namespace UE::Sequencer