28 lines
405 B
C++
28 lines
405 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "MVVM/ViewModelTypeID.h"
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struct FGuid;
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namespace UE
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{
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namespace Sequencer
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{
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class SEQUENCER_API IObjectBindingExtension
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{
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public:
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UE_SEQUENCER_DECLARE_VIEW_MODEL_TYPE_ID(IObjectBindingExtension)
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virtual ~IObjectBindingExtension(){}
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virtual FGuid GetObjectGuid() const = 0;
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};
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} // namespace Sequencer
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} // namespace UE
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