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UnrealEngine/Engine/Source/Editor/Persona/Private/AnimNotifyPanelContextMenuContext.h
2025-05-18 13:04:45 +08:00

26 lines
584 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Input/Events.h"
#include "AnimNotifyPanelContextMenuContext.generated.h"
class SAnimNotifyTrack;
struct INodeObjectInterface;
struct FAnimNotifyEvent;
UCLASS()
class UAnimNotifyPanelContextMenuContext : public UObject
{
GENERATED_BODY()
public:
TWeakPtr<SAnimNotifyTrack> NotifyTrack = nullptr;
INodeObjectInterface* NodeObject = nullptr;
FAnimNotifyEvent* NotifyEvent = nullptr;
int32 NotifyIndex = INDEX_NONE;
int32 NodeIndex = INDEX_NONE;
FPointerEvent MouseEvent;
};