41 lines
733 B
C++
41 lines
733 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Framework/Commands/UICommandInfo.h"
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class FBuilderCommandCreationManager;
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namespace UE::DisplayBuilders
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{
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class FBuilderInput;
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}
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/**
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* BuilderInputManager provides access to utilities and information regarding user input.
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*/
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class FBuilderInputManager
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{
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public:
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/**
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* Gets the singleton instance of FBuilderInputManager
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*/
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static FBuilderInputManager& Get();
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/**
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* Registers and initializes the Command binding context.
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*/
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static void Initialize();
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/**
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* Unregisters the Command context.
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*/
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static void Shutdown();
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/**
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* @return the Command manager for Builders
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*/
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const FBuilderCommandCreationManager& GetCommandManager();
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};
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