27 lines
513 B
C++
27 lines
513 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreTypes.h"
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#include "Containers/UnrealString.h"
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#include "ProfilingDebugging/TraceAuxiliary.h" // for FTraceAuxiliary::EConnectionType
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class FAutomationTestBase;
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namespace UE::Insights
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{
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class FTestUtils
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{
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public:
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FTestUtils(FAutomationTestBase* Test);
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bool FileContainsString(const FString& PathToFile, const FString& ExpectedString, double Timeout) const;
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private:
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FAutomationTestBase* Test;
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};
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} // namespace UE::Insights
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