Files
2025-05-18 13:04:45 +08:00

27 lines
513 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreTypes.h"
#include "Containers/UnrealString.h"
#include "ProfilingDebugging/TraceAuxiliary.h" // for FTraceAuxiliary::EConnectionType
class FAutomationTestBase;
namespace UE::Insights
{
class FTestUtils
{
public:
FTestUtils(FAutomationTestBase* Test);
bool FileContainsString(const FString& PathToFile, const FString& ExpectedString, double Timeout) const;
private:
FAutomationTestBase* Test;
};
} // namespace UE::Insights