297 lines
8.2 KiB
C++
297 lines
8.2 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "Proxies/TargetDeviceProxy.h"
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#include "FileMessageAttachment.h"
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#include "HAL/PlatformProcess.h"
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#include "MessageEndpointBuilder.h"
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#include "TargetDeviceServiceMessages.h"
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/* FTargetDeviceProxy structors
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*****************************************************************************/
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FTargetDeviceProxy::FTargetDeviceProxy(const FString& InName)
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: Connected(false)
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, Authorized(false)
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, Name(InName)
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, SupportsMultiLaunch(false)
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, SupportsPowerOff(false)
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, SupportsPowerOn(false)
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, SupportsReboot(false)
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, Aggregated(false)
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{
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InitializeMessaging();
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}
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FTargetDeviceProxy::FTargetDeviceProxy(const FString& InName, const FTargetDeviceServicePong& Message, const TSharedRef<IMessageContext, ESPMode::ThreadSafe>& Context, bool InIsAggregated)
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: Connected(false)
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, Authorized(false)
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, Name(InName)
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, SupportsMultiLaunch(false)
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, SupportsPowerOff(false)
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, SupportsPowerOn(false)
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, SupportsReboot(false)
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, Aggregated(InIsAggregated)
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{
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UpdateFromMessage(Message, Context);
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InitializeMessaging();
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}
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/* FTargetDeviceProxy interface
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*****************************************************************************/
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void FTargetDeviceProxy::UpdateFromMessage( const FTargetDeviceServicePong& Message, const TSharedRef<IMessageContext, ESPMode::ThreadSafe>& Context )
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{
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if (Name != (!Aggregated? Message.Name: Message.AllDevicesName))
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{
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return;
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}
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MessageAddress = Context->GetSender();
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Connected = Message.Connected;
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Authorized = Message.Authorized;
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HostName = Message.HostName;
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HostUser = Message.HostUser;
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Make = Message.Make;
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Model = Message.Model;
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Type = Message.Type;
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Name = Aggregated? Message.AllDevicesName: Message.Name;
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DeviceUser = Message.DeviceUser;
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DeviceUserPassword = Message.DeviceUserPassword;
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OSVersion = Message.OSVersion;
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Architecture = Message.Architecture;
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ConnectionType = Message.ConnectionType;
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Shared = Message.Shared;
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SupportsMultiLaunch = Message.SupportsMultiLaunch;
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SupportsPowerOff = Message.SupportsPowerOff;
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SupportsPowerOn = Message.SupportsPowerOn;
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SupportsReboot = Message.SupportsReboot;
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SupportsVariants = Message.SupportsVariants;
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DefaultVariant = Message.DefaultVariant;
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// Update the map of flavors.
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for (int Index = 0; Index < Message.Variants.Num(); Index++)
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{
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const FTargetDeviceVariant& MsgVariant = Message.Variants[Index];
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// create an new entry or add to the existing (an aggregate (All_<platform>_devices_on_<host>) proxy)
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FTargetDeviceProxyVariant & Variant = TargetDeviceVariants.FindOrAdd(MsgVariant.VariantName);
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Variant.DeviceIDs.Add(MsgVariant.DeviceID);
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Variant.VariantName = MsgVariant.VariantName;
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Variant.TargetPlatformName = MsgVariant.TargetPlatformName;
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Variant.TargetPlatformId = MsgVariant.TargetPlatformId;
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Variant.VanillaPlatformId = MsgVariant.VanillaPlatformId;
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Variant.PlatformDisplayName = FText::FromString(MsgVariant.PlatformDisplayName);
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if (Aggregated && MsgVariant.TargetPlatformId.IsEqual(Message.AllDevicesDefaultVariant))
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{
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// for aggregated platforms,check if the declared AllDevicesDefaultVariant is supported by at least one device
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DefaultVariant = Message.AllDevicesDefaultVariant;
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}
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}
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PingTimeout.Reset();
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}
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/* ITargetDeviceProxy interface
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*****************************************************************************/
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int32 FTargetDeviceProxy::GetNumVariants() const
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{
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return TargetDeviceVariants.Num();
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}
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int32 FTargetDeviceProxy::GetVariants(TArray<FName>& OutVariants) const
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{
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return TargetDeviceVariants.GetKeys(OutVariants);
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}
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FName FTargetDeviceProxy::GetTargetDeviceVariant(const FString& InDeviceId) const
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{
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for (TMap<FName, FTargetDeviceProxyVariant>::TConstIterator ItVariant(TargetDeviceVariants); ItVariant; ++ItVariant)
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{
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const FTargetDeviceProxyVariant& Variant = ItVariant.Value();
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// for an aggregate (All_<platform>_devices_on_<host>) proxy we have a list of associated devices
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if (TSet<FString>::TConstIterator ItDeviceID(Variant.DeviceIDs); ItDeviceID)
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{
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// should return the first device
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// this method is designed for physical devices, not aggregate proxies
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if (*ItDeviceID == InDeviceId)
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{
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return ItVariant.Key();
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}
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}
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}
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return NAME_None;
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}
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// for an aggregate (All_<platform>_devices_on_<host>) proxy we have a list of associated devices
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const TSet<FString>& FTargetDeviceProxy::GetTargetDeviceIds(FName InVariant) const
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{
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if (InVariant == NAME_None)
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{
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return TargetDeviceVariants[DefaultVariant].DeviceIDs;
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}
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return TargetDeviceVariants[InVariant].DeviceIDs;
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}
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// get the device id for the variant
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const FString FTargetDeviceProxy::GetTargetDeviceId(FName InVariant) const
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{
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FString Variant;
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// for an aggregate (All_<platform>_devices_on_<host>) proxy we have a list of associated devices
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if (TSet<FString>::TConstIterator ItVariant(TargetDeviceVariants[(InVariant == NAME_None) ? DefaultVariant : InVariant].DeviceIDs); ItVariant)
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{
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// should return the first device
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// this method is designed for physical devices, not aggregate proxies
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Variant = *ItVariant;
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}
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return Variant;
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}
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FString FTargetDeviceProxy::GetTargetPlatformName(FName InVariant) const
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{
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if (InVariant == NAME_None)
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{
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return TargetDeviceVariants[DefaultVariant].TargetPlatformName;
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}
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return TargetDeviceVariants[InVariant].TargetPlatformName;
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}
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FName FTargetDeviceProxy::GetTargetPlatformId(FName InVariant) const
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{
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if (InVariant == NAME_None)
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{
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return TargetDeviceVariants[DefaultVariant].TargetPlatformId;
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}
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return TargetDeviceVariants[InVariant].TargetPlatformId;
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}
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FName FTargetDeviceProxy::GetVanillaPlatformId(FName InVariant) const
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{
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if (InVariant == NAME_None)
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{
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return TargetDeviceVariants[DefaultVariant].VanillaPlatformId;
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}
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return TargetDeviceVariants[InVariant].VanillaPlatformId;
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}
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FText FTargetDeviceProxy::GetPlatformDisplayName(FName InVariant) const
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{
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if (InVariant == NAME_None)
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{
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return TargetDeviceVariants[DefaultVariant].PlatformDisplayName;
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}
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return TargetDeviceVariants[InVariant].PlatformDisplayName;
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}
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bool FTargetDeviceProxy::HasDeviceId(const FString& InDeviceId) const
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{
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// this method is designed for physical devices, not aggregate proxies
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if (Aggregated)
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{
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return false;
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}
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for (TMap<FName, FTargetDeviceProxyVariant>::TConstIterator ItVariant(TargetDeviceVariants); ItVariant; ++ItVariant)
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{
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const FTargetDeviceProxyVariant& Variant = ItVariant.Value();
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if (TSet<FString>::TConstIterator ItDeviceID(Variant.DeviceIDs); ItDeviceID)
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{
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// should return the first device
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// this method is designed for physical devices, not aggregate proxies
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if (*ItDeviceID == InDeviceId)
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{
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return true;
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}
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}
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}
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return false;
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}
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bool FTargetDeviceProxy::HasTargetPlatform(FName InTargetPlatformId) const
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{
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for (TMap<FName, FTargetDeviceProxyVariant>::TConstIterator ItVariant(TargetDeviceVariants); ItVariant; ++ItVariant)
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{
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const FTargetDeviceProxyVariant& Variant = ItVariant.Value();
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if (Variant.TargetPlatformId == InTargetPlatformId)
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{
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return true;
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}
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}
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return false;
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}
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bool FTargetDeviceProxy::HasVariant(FName InVariant) const
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{
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if (InVariant == NAME_None)
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{
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return TargetDeviceVariants.Contains(DefaultVariant);
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}
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return TargetDeviceVariants.Contains(InVariant);
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}
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bool FTargetDeviceProxy::TerminateLaunchedProcess(FName InVariant, const FString& ProcessIdentifier)
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{
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MessageEndpoint->Send(FMessageEndpoint::MakeMessage<FTargetDeviceServiceTerminateLaunchedProcess>(InVariant, ProcessIdentifier), MessageAddress);
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return true;
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}
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void FTargetDeviceProxy::PowerOff(bool Force)
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{
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MessageEndpoint->Send(FMessageEndpoint::MakeMessage<FTargetDeviceServicePowerOff>(FPlatformProcess::UserName(false), Force), MessageAddress);
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}
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void FTargetDeviceProxy::PowerOn()
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{
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MessageEndpoint->Send(FMessageEndpoint::MakeMessage<FTargetDeviceServicePowerOn>(FPlatformProcess::UserName(false)), MessageAddress);
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}
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void FTargetDeviceProxy::Reboot()
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{
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MessageEndpoint->Send(FMessageEndpoint::MakeMessage<FTargetDeviceServiceReboot>(FPlatformProcess::UserName(false)), MessageAddress);
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}
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/* FTargetDeviceProxy implementation
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*****************************************************************************/
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void FTargetDeviceProxy::InitializeMessaging()
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{
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MessageEndpoint = FMessageEndpoint::Builder(FName(*FString::Printf(TEXT("FTargetDeviceProxy (%s)"), *Name))).Build();
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}
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