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UnrealEngine/Engine/Source/Developer/IoStoreUtilities/Public/CookArtifactReaderCommon.h
2025-05-18 13:04:45 +08:00

24 lines
848 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Containers/Array.h"
#include "Containers/UnrealString.h"
#include "CookArtifactReader.h"
#include "GenericPlatform/GenericPlatformFile.h"
class FArchive;
class FCookArtifactReaderCommon
: public ICookArtifactReader
{
public:
virtual ~FCookArtifactReaderCommon() = default;
// Utilities
IOSTOREUTILITIES_API FArchive* CreateFileReader(const TCHAR* Filename) override;
IOSTOREUTILITIES_API bool IterateDirectoryRecursively(const TCHAR* Directory, IPlatformFile::FDirectoryVisitor& Visitor) override;
IOSTOREUTILITIES_API void FindFiles(TArray<FString>& Result, const TCHAR* Filename, bool Files, bool Directories) override;
IOSTOREUTILITIES_API void FindFiles(TArray<FString>& FoundFiles, const TCHAR* Directory, const TCHAR* FileExtension = nullptr) override;
};