Files
2025-05-18 13:04:45 +08:00

24 lines
356 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Components/SpawnHelper.h"
FSpawnHelper::~FSpawnHelper()
{
if (GameWorld)
{
GameWorld->RemoveFromRoot();
GameWorld = nullptr;
}
}
UWorld& FSpawnHelper::GetWorld()
{
if (!GameWorld)
{
GameWorld = CreateWorld();
check(GameWorld);
GameWorld->AddToRoot();
}
return *GameWorld;
}