22 lines
427 B
C#
22 lines
427 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class AvalancheInteractiveToolsRuntime : ModuleRules
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{
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public AvalancheInteractiveToolsRuntime(ReadOnlyTargetRules Target) : base(Target)
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{
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PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
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PublicDependencyModuleNames.AddRange(
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new string[]
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{
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"Core",
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"CoreUObject",
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}
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);
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ShortName = "AvIntToolsRT";
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}
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}
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