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2025-05-18 13:04:45 +08:00

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528 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "BlobHelperService.h"
#include <vector>
class TEXTUREGRAPHENGINE_API BlobHasherService : public BlobHelperService
{
public:
BlobHasherService();
virtual ~BlobHasherService() override;
virtual AsyncJobResultPtr Tick() override;
virtual void Add(BlobRef BlobObj) override;
};
typedef std::shared_ptr<BlobHasherService> BlobHasherServicePtr;
typedef std::weak_ptr<BlobHasherService> BlobHasherServicePtrW;