Files
UnrealEngine/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterMedia/Private/Input/DisplayClusterMediaInputCameraFull.cpp
2025-05-18 13:04:45 +08:00

22 lines
535 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Input/DisplayClusterMediaInputCameraFull.h"
#include "DisplayClusterMediaHelpers.h"
FDisplayClusterMediaInputCameraFull::FDisplayClusterMediaInputCameraFull(
const FString& InMediaId,
const FString& InClusterNodeId,
const FString& InCameraId,
UMediaSource* InMediaSource
)
: FDisplayClusterMediaInputCameraBase(
InMediaId,
InClusterNodeId,
InCameraId,
DisplayClusterMediaHelpers::GenerateICVFXViewportName(InClusterNodeId, InCameraId),
InMediaSource)
{
}