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2025-05-18 13:04:45 +08:00

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387 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Modules/ModuleInterface.h"
#include "Modules/ModuleManager.h"
DECLARE_LOG_CATEGORY_EXTERN(LogSoundscape, Log, All);
class SOUNDSCAPE_API FSoundscapeModule: public IModuleInterface
{
public:
// IModuleInterface interface
virtual void StartupModule() override;
virtual void ShutdownModule() override;
};