Files
2025-05-18 13:04:45 +08:00

22 lines
414 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class AESGCMHandlerComponent : ModuleRules
{
public AESGCMHandlerComponent(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"PacketHandler",
"PlatformCrypto",
"PlatformCryptoContext",
"NetCore"
}
);
}
}