22 lines
414 B
C#
22 lines
414 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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using System.IO;
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public class AESGCMHandlerComponent : ModuleRules
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{
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public AESGCMHandlerComponent(ReadOnlyTargetRules Target) : base(Target)
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{
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PublicDependencyModuleNames.AddRange(
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new string[]
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{
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"Core",
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"CoreUObject",
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"PacketHandler",
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"PlatformCrypto",
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"PlatformCryptoContext",
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"NetCore"
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}
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);
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}
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} |