23 lines
581 B
C++
23 lines
581 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "GeometryCacheTracksModule.h"
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#if WITH_EDITOR
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#include "GeometryCacheSequencerModule.h"
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#else
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#include "GeometryCacheModule.h"
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#endif // WITH_EDITOR
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IMPLEMENT_MODULE(FGeometryCacheTracksModule, GeometryCacheTracks)
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void FGeometryCacheTracksModule::StartupModule()
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{
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LLM_SCOPE_BYTAG(GeometryCache);
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#if WITH_EDITOR
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FGeometryCacheSequencerModule& Module = FModuleManager::LoadModuleChecked<FGeometryCacheSequencerModule>(TEXT("GeometryCacheSequencer"));
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#endif
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}
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void FGeometryCacheTracksModule::ShutdownModule()
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{
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}
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