41 lines
765 B
C#
41 lines
765 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class AppleARKitPoseTrackingLiveLink : ModuleRules
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{
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public AppleARKitPoseTrackingLiveLink(ReadOnlyTargetRules Target) : base(Target)
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{
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//OptimizeCode = CodeOptimization.Never;
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PublicDependencyModuleNames.AddRange(new string[]
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{
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"Core",
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"Engine",
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});
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PrivateDependencyModuleNames.AddRange(new string[]
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{
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"CoreUObject",
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"HeadMountedDisplay",
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"XRBase",
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"LiveLinkAnimationCore",
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"LiveLinkInterface",
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"AppleARKit",
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"AppleImageUtils",
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"ARUtilities",
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});
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DynamicallyLoadedModuleNames.AddRange(new string[]
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{
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});
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if (Target.Platform == UnrealTargetPlatform.IOS)
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{
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PublicFrameworks.Add( "ARKit" );
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}
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}
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}
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