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UnrealEngine/Engine/Plugins/Mutable/Source/MutableValidation/Private/MuV/CustomizableObjectValidationCommandlet.h
2025-05-18 13:04:45 +08:00

22 lines
433 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Commandlets/Commandlet.h"
#include "CustomizableObjectValidationCommandlet.generated.h"
/**
* Commandlet designed to compile and then update a deterministically random set of instances.
*/
UCLASS()
class UCustomizableObjectValidationCommandlet : public UCommandlet
{
GENERATED_BODY()
public:
virtual int32 Main(const FString& Params) override;
};