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2025-05-18 13:04:45 +08:00

24 lines
458 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "GameFramework/GameModeBase.h"
#include "XRCreativeGameMode.generated.h"
class UXRCreativeToolset;
UCLASS()
class XRCREATIVE_API AXRCreativeGameMode : public AGameModeBase
{
GENERATED_BODY()
public:
UXRCreativeToolset* GetToolset() const;
protected:
UPROPERTY(EditDefaultsOnly, BlueprintReadOnly, Category="XR Creative")
TSoftObjectPtr<UXRCreativeToolset> ToolsetClass;
};