24 lines
532 B
C++
24 lines
532 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "HAL/IConsoleManager.h"
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#include "Modules/ModuleManager.h"
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#if UE_BUILD_SHIPPING || UE_BUILD_TEST
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DECLARE_LOG_CATEGORY_EXTERN(LogControlRigPhysics, Log, Warning);
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#else
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DECLARE_LOG_CATEGORY_EXTERN(LogControlRigPhysics, Log, All);
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#endif
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class FControlRigPhysicsModule : public IModuleInterface
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{
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public:
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/** IModuleInterface implementation */
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virtual void StartupModule() override;
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virtual void ShutdownModule() override;
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};
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