16 lines
309 B
C++
16 lines
309 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "TerrainCarvingSettings.h"
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#include UE_INLINE_GENERATED_CPP_BY_NAME(TerrainCarvingSettings)
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FLandmassTerrainCarvingSettings::FLandmassTerrainCarvingSettings()
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: BlendMode(EBrushBlendType::AlphaBlend)
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, bInvertShape(false)
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, Priority(0)
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{
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}
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