35 lines
563 B
C++
35 lines
563 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Graph/GraphElement.h"
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#include "TestGraphElement.generated.h"
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UCLASS()
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class UTestGraphElement : public UGraphElement
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{
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GENERATED_BODY()
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public:
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void PublicSetUniqueIndex(FGraphUniqueIndex InUniqueIndex)
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{
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SetUniqueIndex(InUniqueIndex);
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}
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FGraphUniqueIndex PublicGetUniqueIndex()
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{
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return GetUniqueIndex();
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}
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void PublicSetParentGraph(TObjectPtr<UGraph> InGraph)
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{
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SetParentGraph(InGraph);
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}
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TObjectPtr<UGraph> PublicGetGraph() const
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{
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return GetGraph();
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}
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};
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