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2025-05-18 13:04:45 +08:00

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673 B
C

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Containers/Map.h"
#include "Containers/UnrealString.h"
#include "DataLinkHttpSettings.generated.h"
USTRUCT(BlueprintType, DisplayName="Data Link Http Settings")
struct FDataLinkHttpSettings
{
GENERATED_BODY()
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category="Data Link Http")
FString URL;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category="Data Link Http")
FString Verb = TEXT("GET");
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category="Data Link Http")
TMap<FString, FString> Headers;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category="Data Link Http")
FString Body;
};