24 lines
703 B
C++
24 lines
703 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "Compilation/AnimNextGetGraphCompileContext.h"
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FAnimNextGetGraphCompileContext::FAnimNextGetGraphCompileContext(FAnimNextRigVMAssetCompileContext& InCompilerContext)
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: CompilerContext(InCompilerContext)
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{
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}
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const TArray<FAnimNextProgrammaticFunctionHeader>& FAnimNextGetGraphCompileContext::GetFunctionHeaders() const
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{
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return CompilerContext.FunctionHeaders;
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}
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const TArray<URigVMGraph*>& FAnimNextGetGraphCompileContext::GetProgrammaticGraphs() const
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{
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return CompilerContext.ProgrammaticGraphs;
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}
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TArray<URigVMGraph*>& FAnimNextGetGraphCompileContext::GetMutableProgrammaticGraphs()
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{
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return CompilerContext.ProgrammaticGraphs;
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}
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