Files
2025-05-18 13:04:45 +08:00

24 lines
703 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Compilation/AnimNextGetGraphCompileContext.h"
FAnimNextGetGraphCompileContext::FAnimNextGetGraphCompileContext(FAnimNextRigVMAssetCompileContext& InCompilerContext)
: CompilerContext(InCompilerContext)
{
}
const TArray<FAnimNextProgrammaticFunctionHeader>& FAnimNextGetGraphCompileContext::GetFunctionHeaders() const
{
return CompilerContext.FunctionHeaders;
}
const TArray<URigVMGraph*>& FAnimNextGetGraphCompileContext::GetProgrammaticGraphs() const
{
return CompilerContext.ProgrammaticGraphs;
}
TArray<URigVMGraph*>& FAnimNextGetGraphCompileContext::GetMutableProgrammaticGraphs()
{
return CompilerContext.ProgrammaticGraphs;
}