// Copyright Epic Games, Inc. All Rights Reserved. #include "Compilation/AnimNextGetGraphCompileContext.h" FAnimNextGetGraphCompileContext::FAnimNextGetGraphCompileContext(FAnimNextRigVMAssetCompileContext& InCompilerContext) : CompilerContext(InCompilerContext) { } const TArray& FAnimNextGetGraphCompileContext::GetFunctionHeaders() const { return CompilerContext.FunctionHeaders; } const TArray& FAnimNextGetGraphCompileContext::GetProgrammaticGraphs() const { return CompilerContext.ProgrammaticGraphs; } TArray& FAnimNextGetGraphCompileContext::GetMutableProgrammaticGraphs() { return CompilerContext.ProgrammaticGraphs; }