20 lines
648 B
C++
20 lines
648 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "EdGraph/RigVMEdGraphSchema.h"
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#include "AnimNextEdGraphNode.h"
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#include "AnimNextEdGraphSchema.generated.h"
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UCLASS(MinimalAPI)
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class UAnimNextEdGraphSchema : public URigVMEdGraphSchema
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{
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GENERATED_BODY()
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// URigVMEdGraphSchema interface
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virtual TSubclassOf<URigVMEdGraphNode> GetGraphNodeClass(const URigVMEdGraph* InGraph) const override { return UAnimNextEdGraphNode::StaticClass(); }
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// UEdGraphSchema interface
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virtual void GetGraphDisplayInformation(const UEdGraph& Graph, /*out*/ FGraphDisplayInfo& DisplayInfo) const override;
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}; |