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2025-05-18 13:04:45 +08:00

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// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "EdGraph/RigVMEdGraphSchema.h"
#include "AnimNextEdGraphNode.h"
#include "AnimNextEdGraphSchema.generated.h"
UCLASS(MinimalAPI)
class UAnimNextEdGraphSchema : public URigVMEdGraphSchema
{
GENERATED_BODY()
// URigVMEdGraphSchema interface
virtual TSubclassOf<URigVMEdGraphNode> GetGraphNodeClass(const URigVMEdGraph* InGraph) const override { return UAnimNextEdGraphNode::StaticClass(); }
// UEdGraphSchema interface
virtual void GetGraphDisplayInformation(const UEdGraph& Graph, /*out*/ FGraphDisplayInfo& DisplayInfo) const override;
};