17 lines
400 B
C++
17 lines
400 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "EdGraph/RigVMEdGraphNode.h"
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#include "AnimNextEdGraphNode.generated.h"
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// EdGraphNode representation for AnimNext nodes.
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// No longer has a specific use, but keeping this class around just in case.
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UCLASS(MinimalAPI)
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class UAnimNextEdGraphNode : public URigVMEdGraphNode
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{
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GENERATED_BODY()
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};
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