Files
2025-05-18 13:04:45 +08:00

39 lines
718 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class DatasmithContentEditor : ModuleRules
{
public DatasmithContentEditor(ReadOnlyTargetRules Target)
: base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"AssetDefinition",
"ContentBrowser",
"Core",
"CoreUObject",
"DatasmithContent",
"DesktopPlatform",
"EditorFramework",
"Engine",
"Projects",
"UnrealEd",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"InputCore",
"PropertyEditor",
"SlateCore",
"Slate",
"ToolMenus",
"DetailCustomizations",
}
);
}
}
}