27 lines
649 B
C#
27 lines
649 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class AnimationSharingEd : ModuleRules
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{
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public AnimationSharingEd(ReadOnlyTargetRules Target) : base(Target)
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{
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PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"CoreUObject",
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"UnrealEd",
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"AssetTools",
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"AnimationSharing",
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"Slate",
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"SlateCore",
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"PropertyEditor",
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}
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);
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CppCompileWarningSettings.UnsafeTypeCastWarningLevel = WarningLevel.Error;
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}
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}
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