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2025-05-18 13:04:45 +08:00

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633 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "dna/Reader.h"
namespace dna {
HeaderReader::~HeaderReader() = default;
DescriptorReader::~DescriptorReader() = default;
DefinitionReader::~DefinitionReader() = default;
BehaviorReader::~BehaviorReader() = default;
GeometryReader::~GeometryReader() = default;
MachineLearnedBehaviorReader::~MachineLearnedBehaviorReader() = default;
RBFBehaviorReader::~RBFBehaviorReader() = default;
TwistSwingBehaviorReader::~TwistSwingBehaviorReader() = default;
JointBehaviorMetadataReader::~JointBehaviorMetadataReader() = default;
Reader::~Reader() = default;
} // namespace dna