14 lines
527 B
C++
14 lines
527 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "Avoidance/MassNavigationObstacleTrait.h"
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#include "MassEntityTemplateRegistry.h"
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#include "MassNavigationFragments.h"
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#include "MassCommonFragments.h"
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void UMassNavigationObstacleTrait::BuildTemplate(FMassEntityTemplateBuildContext& BuildContext, const UWorld& World) const
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{
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BuildContext.RequireFragment<FTransformFragment>();
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BuildContext.RequireFragment<FAgentRadiusFragment>();
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BuildContext.AddFragment<FMassNavigationObstacleGridCellLocationFragment>();
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}
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