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UnrealEngine/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionCreationParameters.h
2025-05-18 13:04:45 +08:00

21 lines
535 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
class FGeometryCollection;
class FGeometryCollectionCreationParameters
{
public:
GEOMETRYCOLLECTIONENGINE_API FGeometryCollectionCreationParameters(FGeometryCollection& GeometryCollection, bool ReCalculateNormalsIn = false, bool ReCalculateTangetsIn = false);
GEOMETRYCOLLECTIONENGINE_API ~FGeometryCollectionCreationParameters();
private:
bool ReCalculateNormals;
bool ReCalculateTangents;
FGeometryCollection& GeometryCollection;
};