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UnrealEngine/Engine/Source/Editor/MovieSceneTools/Public/Sections/BoolPropertySection.h
2025-05-18 13:04:45 +08:00

33 lines
724 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "HAL/Platform.h"
#include "ISequencerSection.h"
class FSequencerSectionPainter;
class UMovieSceneSection;
/**
* An implementation of bool sections.
*/
class FBoolPropertySection
: public FSequencerSection
{
public:
/**
* Creates a new bool section for editing bool sections.
*
* @param InSectionObject The section object which is being displayed and edited.
* @param InDisplayName A display name for the section being displayed and edited.
*/
FBoolPropertySection(UMovieSceneSection& InSectionObject)
: FSequencerSection(InSectionObject)
{}
public:
virtual int32 OnPaintSection(FSequencerSectionPainter& Painter) const override;
};