Files
UnrealEngine/Engine/Plugins/Animation/LiveLinkHub/Source/LiveLinkHubEditor/LiveLinkHubEditor.Build.cs
2025-05-18 13:04:45 +08:00

36 lines
632 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class LiveLinkHubEditor : ModuleRules
{
public LiveLinkHubEditor(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
});
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Json",
"Engine",
"LauncherPlatform",
"LiveLink",
"LiveLinkEditor",
"LiveLinkHub",
"LiveLinkHubMessaging",
"LiveLinkInterface",
"Serialization",
"Slate",
"SlateCore",
"ToolMenus",
"UnrealEd"
});
}
}
}