36 lines
632 B
C#
36 lines
632 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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namespace UnrealBuildTool.Rules
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{
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public class LiveLinkHubEditor : ModuleRules
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{
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public LiveLinkHubEditor(ReadOnlyTargetRules Target) : base(Target)
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{
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PublicDependencyModuleNames.AddRange(
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new string[]
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{
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"Core",
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"CoreUObject",
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});
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"Json",
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"Engine",
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"LauncherPlatform",
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"LiveLink",
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"LiveLinkEditor",
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"LiveLinkHub",
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"LiveLinkHubMessaging",
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"LiveLinkInterface",
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"Serialization",
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"Slate",
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"SlateCore",
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"ToolMenus",
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"UnrealEd"
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});
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}
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}
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}
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