18 lines
662 B
C++
18 lines
662 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "GeometryCollection/GeometryCollectionSQAccelerator.h"
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#include "Physics/Experimental/PhysScene_Chaos.h"
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#include "Chaos/Box.h"
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#include "Chaos/Capsule.h"
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#include "Chaos/ImplicitObjectTransformed.h"
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#include "Chaos/Sphere.h"
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#include "Chaos/PBDRigidParticles.h"
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#include "GeometryCollection/ManagedArray.h"
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#include "GeometryCollection/GeometryCollectionComponent.h"
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#include "GeometryCollection/GeometryCollectionActor.h"
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#include "Components/BoxComponent.h"
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#include "ChaosSolversModule.h"
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#include "ChaosStats.h"
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#include "PhysicsSolver.h"
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#include "PhysicsProxy/GeometryCollectionPhysicsProxy.h"
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